AI Insights · Timothy · January 2025
Top 5 Trivia Games Performance in Angola Q4 2024
Explore the Q4 2024 performance of the top trivia games in Angola, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the trivia games landscape in Angola saw varied performances among the top five apps. Here's a detailed look at their trends in downloads, revenue, and active users, using data provided by Sensor Tower.
Clever - Brain Training Games from DPM APPS LP experienced fluctuations in weekly downloads, peaking at 119 in the last week of December. The app's weekly revenue showed a steady decline, starting from $72 at the beginning of October and dropping to $41 by the end of the year. Active users decreased from 383 to 354 over the quarter, with some recovery towards the end.
Elevate - Brain Training Games, published by Elevate, Inc., displayed a notable spike in weekly downloads, reaching 92 in the year's final week. Revenue saw a significant increase to $58 at the end of December, despite some fluctuations earlier in the quarter. Weekly active users also ended strong at 77, recovering from a mid-quarter dip.
flamingo cards by Tipsy Flamingo LLC had no downloads throughout the quarter but maintained a consistent revenue stream, peaking at $23 in mid-November before tapering off to zero by the end of December.
Logicus: Brain Training Games, developed by Masal Games, experienced a significant surge in downloads, particularly in late November with 392 downloads. Revenue also showed a positive trend, peaking at $19 in early December. Active users increased notably, reaching 532 at the start of December before settling at 237 by the end of the quarter.
QuizDuel! Trivia & Quiz game from MAG Interactive maintained a steady revenue stream around $7 to $8 weekly. Despite minimal downloads, active users slightly increased from 10 to 14 by the end of the year.
For more insights into the performance of these apps and others, visit Sensor Tower for comprehensive analytics and data trends.